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Samsung has announced its next-generation graphics memory called GDDR6W. It is capable of double the capacity and performance compared to GDDR6 DRAM. Advanced graphics and display technologies are darkening the lines between our daily experience and the metaverse. The advancement of memory solutions made this important move possible, especially aimed at graphics products.

However, the high-bandwidth graphics memory solution is one of the major challenges to improving virtual reality. The Hyper-real Gaming and Digital solution is working on the complexities of real-world objects to present them in a virtual space. This idea needs extraordinary memory and enhanced computing power. The advantages of the metaverse are more comprehensive to creating real life.

Digital Twins is a Famous Concept Behind Virtual Reality

It includes real-life models of complex prospects that sparked inventions throughout various industries. This is the key concept behind one of the major famous ideas in virtual reality, the digital twins. Keep in mind that a digital twin is a virtual illustration of a space or an object. It has the capability to update in real time in compatibility with the original environment.

Meanwhile, a digital twin covers the lifecycle of its source and utilizes simulation, machine learning (ML), and logic in decision-making. But it is currently not a possible suggestion because of limitations on data processing and transmission. Digital twins are now procuring friction with the availability of high bandwidth tech. The gaming industry flourishes on stable inventions such as other tech developments.

Ray Tracing in a 3D Scenario Traces the Reflection of Light

Moreover, new updates in performance and speed are compelling the market to advance year after year. The development of technologies such as Ray Tracing in 3D representation traces the reflection of light in a specific scene. It is important that graphics in high-end AAA gaming have become hyper-realistic and steadily more captivating.

Ray Tracing allows the accumulation of light information to establish the color of each pixel via real-time estimation. This type of estimation needs the near-simultaneous computation of a significant amount of data between 60 and 140 pages per second. However, the display quality is rapidly increasing with speedily transitioning resolutions from 4K to 8K standard.

High Capacity & Bandwidth is Essential to Meet Memory Demand

However, the frame buffers are improving to increase 2 times more than actual ones in regards. So, the high bandwidth and high capacity are necessary to fulfill the increasing memory demand amid continuous development in games. Keep in mind that a frame buffer is a memory that temporarily stores image information appearing on the screen.

There is a significant development in GDDR6W Graphics Memory with performance-based and doubled capacity. The FOWLP (Fan-Out Wafer-Level Packaging), high-performance tech, capacity, and bandwidth memory solutions help to bring virtual reality. However, Samsung Electronics has developed GDDR6W (x64) to meet constantly growing market demand.

The First Next-Generation DRAM Tech of the Industry

It is important that GDDR6W (x64) is the first next-generation graphics DRAM tech in the industry. Samsung developed GDDR6W on its GDDR6 (x32) products after presenting the FOWLP tech. This technology remarkably increases capacity and memory bandwidth. However, GDDR6 has already experienced extraordinary enhancements since the launch of the new technology.

Meanwhile, Samsung developed a 24Gbps GDDR6 memory (the industry’s fastest graphics DRAM) in July 2021. GDDR6W is capable of doubling the capacity and bandwidth with excellent performance. Customers can easily use these new memory chips in the same production process as they used for GDDR6. The use of the FOWLP construction and stacking tech offers fewer costs and manufacturing time.

GDDR6W Can Support HBM-Level Bandwidth

The graphic DRAM capacity has improved from 16GB to 32GB with double as various memory chips in a unique size package. However, the numbers of inputs & outputs and bandwidth have increased from 32 to 64. The required space for memory is also 50% dropped from its previous models. The latest GDDR6W tech is capable of supporting HBM-level bandwidth at a system level.

Moreover, HBM2E features 1.6TB/s system-level bandwidth based on 4K I/O system-level with a 3.2Gpbs per pin transmission rate. GDDR6W has the capability to produce a 1.4TB/s bandwidth based on 512 I/O system-level with 22Gpbs per pin transmission rate. It can also reduce the number of I/O to around 1/8 compared to using HBM2E which makes GDDR6W more cost-effective.

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